Kor Sirok is inhabited by a large number of peoples whose histories, cultures, and geographic distributions vary considerably. Some ancestries are widespread across several continents, while others remain concentrated in particular regions. Planar travelers may also encounter peoples native to other realms who do not maintain established populations on Kor Sirok itself.
This page serves primarily as an index. Individual ancestry articles should be treated as the authoritative source for peoples with a substantial role in the setting; planar-native playable options are listed here even when they do not require standalone articles.
Widespread Ancestries
These peoples can be found throughout large portions of Kor Sirok rather than being strongly associated with a single continent or region. Familiar ancestry subgroups are generally handled within these broader articles rather than listed separately.
Aesala
These ancestries have historically been particularly common on Aesala, though individuals and communities may be found elsewhere.
Auslura
These ancestries have historically been particularly common on Auslura.
Patoris
These ancestries have historically been particularly common on Patoris.
Regional Ancestries
These peoples are strongly associated with smaller geographic regions.
- Firbolg — particularly associated with the Skyre Islands
- Dantari — particularly associated with Danto
Uncommon Ancestries
These ancestries are uncommon within the large settled societies of Kor Sirok, whether because their populations are small, geographically isolated, historically marginalized, or simply rare.
Planar Ancestries
These peoples are native primarily to realms beyond Kor Sirok and may be encountered through planar travel, migration, or exceptional crossings. Most do not maintain established populations on Kor Sirok and do not require standalone ancestry articles unless they acquire a substantial role in the setting. Caelra- and Moraeth-native peoples are retained as articles because those realms already have substantial setting development.
- Autognome — The Maker’s Hall
- Centaur — Caelra
- Caelradin — Caelra
- Astral Elf — The Verge
- Sea Elf — The Wellspring
- Fairy — Caelra
- Air Genasi — Realm of Winds
- Earth Genasi — Realm of Stone
- Fire Genasi — Realm of Flame
- Water Genasi — Realm of Tides
- Giff — The Verge
- Lepori — The Garden of Grace
- Hadozee — The Garden of Grace
- Satyr — Caelra
- Illyrethai — Moraeth
- Triton — The Wellspring
Where a native realm has already been established, it is identified here. Other origins remain unspecified until the setting actually defines them rather than being inferred from game terminology alone.
Other Peoples
Not every sapient people in the setting fits cleanly into the categories above. Some are ancient peoples, extraplanar beings, aberrant civilizations, or entities whose nature differs substantially from the mortal ancestries commonly encountered in settlements.
Additional peoples should be added to this index as their articles are developed.